Thatgamecompany (TGC), the creative sport studio behind Journey and Sky: Youngsters of the Gentle, has teamed up with CoreBlazer, the worldwide sport funding model of Hypergryph, to co-host a world sport jam for rising indie sport builders.
The corporate mentioned the concept is to champion emotionally impactful video games and a brand new technology of upcoming business expertise.
Dubbed “Thatgamecompany x CoreBlazer Recreation Jam,” the three-week occasion – kicking off at this time (April 28) – invitations builders of all ability ranges to create an interactive, evocative sport impressed by TGC’s signature fashion: universally accessible, deeply emotional, and designed to attach gamers of all ages. In step with CoreBlazer’s values, the jam will spotlight authentic video games that push artistic boundaries, reflecting its dedication to empowering creators and bringing daring concepts to life.
Submissions will probably be reviewed by workforce members from each Thatgamecompany and CoreBlazer. Finalist submissions will probably be evaluated by a panel of celebrated business expertise, together with Thatgamecompany co-founder and artistic director, Jenova Chen; Hypergryph co-founder and artistic director Gentle Zhong; director emeritus of the USC Video games program Tracy Fullerton, and different main business figures. The sport jam will supply visibility with among the most revered sport business luminaries, in addition to characteristic quite a few awards and money prizes will probably be up for grabs.

Particulars on Thatgamecompany X CoreBlazer Recreation Jam:
- Celebrating 4-Quadrant Video games: In step with TGC’s perception within the energy of emotionally resonant and broadly fulfilling sport design, Thatgamecompany X CoreBlazer Recreation Jam goals to assist the creation of four-quadrant video games – interactive experiences which might be equally loved by all ages.
- Worldwide Invite for Participation: Aspiring builders from around the globe of all ranges – from sport dev college students to skilled creatives – are all inspired to take part.
- Awards & Prizes: Qualifying initiatives will probably be acknowledged in a number of classes together with “Greatest Total,” for a grand prize of $4,000 and “Greatest Visible Design,” “Greatest Gameplay” and the “Group’s Voice Award,” every with a money reward of $2,000 respectively.
- Straightforward Submission Course of: Members can learn all pointers and guidelines and conveniently submit their initiatives on-line at https://venturebeat.com/video games/thatgamecompany-and-coreblazer-launch-game-jam-for-emerging-indie-devs/.
- Awards Showcase and Expo: Thatgamecompany X CoreBlazer Recreation Jam winners will probably be introduced on July 11, 2025. Members may also be invited to showcase their profitable video games at CoreBlazer Recreation Fest 2025 on July 26-27 in Shanghai, an indie sport celebration targeted on creativity, originality, and the developer behind them.
Identified for remodeling emotional storytelling into highly effective interactive experiences, TGC is extending its perception in video games as an elevated artwork kind and this inaugural Thatgamecompany X CoreBlazerR Recreation Jam goals to encourage significant storytelling whereas spotlighting and inspiring builders to discover creativity with out boundaries, irrespective of the style.
Extra particulars on Thatgamecompany X CoreBlazer Recreation Jam could be discovered right here.
Thatgamecompany is dedicated to growing broadly accessible, creative, emotional and enriching experiences, together with award-winning titles Movement, Flower, Journey and Sky: Youngsters of the Gentle. Its accolades embody an induction into the Smithsonian’s everlasting assortment, in addition to the Museum of Trendy Artwork. Its hope is to develop the vary of emotional experiences doable in video video games, in order that it may be loved and liked by individuals of all ages, cultures and backgrounds.
CoreBlazer is the worldwide online game funding model of Hypergryph, working as a cross-border initiative to assist distinctive sport builders by way of funding, incubation, artistic and operational assist, and worldwide occasions.
Identified for Arknights and Ex Astris, Hypergryph is a online game firm devoted to creating distinctive worlds for gamers worldwide. Hypergryph is presently growing Arknights: Endfield and POPUCOM to additional obtain its artistic imaginative and prescient. Past video games, Hypergryph actively extends its IPs into animation, comics, music, reside concert events, fan conventions, and merchandise. Hypergryph is headquartered in Shanghai, China, and has over 1,500 workforce members.