Decision Video games this week revealed extra details about its upcoming Dungeons & Dragons-based RPG, Battlemarked, which is ready to launch later this 12 months on the corporate’s platform Demeo. The primary journey inside Battlemarked is ready in Neverwinter Wooden, a well-recognized place for followers of the franchise. The studio can also be working with story designer Matt Sernett, who’s Battlemarked’s narrative lead. Sernett previously labored on the D&D tabletop sport and consulted for video games similar to Baldur’s Gate and Icewind Dale.
Alongside the setting and 2025 launch window, Decision additionally introduced the launch platforms for Battlemarked: It’s coming to Steam and PlayStation 5, with a VR model within the works for SteamVR, PSVR2 and Meta Quest 3. It’s additionally obtainable to wishlist on a number of platforms right now. Whereas Neverwinter Wooden is the setting for the primary journey inside Battlemarked, the developer already has a second journey within the works, to be revealed later this 12 months.
Sernett mentioned in an announcement, “When Dungeons & Dragons launched fifth version again in 2014, the primary journey that many gamers went on ventured into Neverwinter Wooden, and I can consider no place higher for Battlemarked gamers to start their journey. The primary journey in Demeo x Dungeons & Dragons: Battlemarked will take gamers to acquainted places together with Cragmaw Fort and Mount Hotenow. The world of D&D is simply as a lot part of the story as its characters, and we are able to’t anticipate gamers to immerse themselves in its risks and delights.”
Tommy Palm, Decision Video games CEO, added, ““Whereas the world of Demeo is wealthy with lore, our earlier titles focus totally on tactical motion over motivation and narrative. With Dungeons & Dragons, story is simply as vital as fight, so we’ve rebalanced our strategy to verify we are able to ship extra of it. With the addition of dramatic lower scenes, richer dialogue, and deeper participant selections, Battlemarked really marks the beginning of the following iteration of the Demeo Motion Roleplaying System.”