Cubit Studios confirmed off its Infinitesimals sci-fi sport with tiny characters and a few very huge bugs.
It’s an upcoming third-person sci-fi action-adventure which can be printed in 2026 by Epic Video games Publishing. You’re type of like a bug your self, and also you’re pitted towards some a lot larger ones.
I acquired a demo from Cubit Studios on the Epic Video games sales space on the Summer season Sport Fest Showcase on Sunday. James McWilliams, founding father of Cubit Studios and sport director for Infinitesimals, and Mickaël Fourgeaud, cofounder of Cubit Studios and lead developer for Infinitesimals, walked me via it.
We didn’t have loads of time, in order that they took me via at a speedy tempo. Infinitesimals is a third-person action-adventure sport the place gamers assume the position of the chief of an elite alien squadron stranded on a mysterious planet after a catastrophic crash. The Unreal Engine 5 visuals are superior.

However on this planet, the participant character is barely the scale of an insect — about eight millimeters tall. And gamers should navigate an infinite world crammed with towering terrain, big native wildlife and lethal machines. As they seek for the lacking members of their staff and uncover the destiny of the vanished colony they had been meant to affix, they’ll face the relentless menace of the Hunter Gatherers, the mechanical sentinels that dominate the panorama.
“The beginning thriller is what’s occurred to everybody,” stated McWilliams.
I began out experiencing the plush vegetation of the planet via the eyes of miniature hero, Captain Awkney Relinrake. He’s acquired a really British accent, which brings a humorousness to the scenario. On the planet, seemingly acquainted environments turn out to be gigantic landscapes, and so they should traverse subterranean ruins, discover dense forest foliage, and struggle enemies on foot or within the air together with your jetpack. Gamers may cowl massive distances rapidly with the POD, their versatile fight automobile.
Courageous adventurers would possibly struggle off towards hostile fauna and the massively lethal machines in dynamic and cinematic fight. Improve alien weaponry and deploy strategic use of stealth to evade detection. Or you may select to cover. The selection is as much as the participant. Gamers should come nose to nose with creatures like they’ve by no means seen earlier than as they adapt to a world the place the participant is outsized however by no means outmatched.
It’s a cinematic, character-driven story. Because the chief of a once-elite squadron torn aside by catastrophe and scattered throughout a hostile world, gamers should find, rescue and reunite their crew to rebuild their energy and produce the struggle to the hostile machines searching them down. This isn’t so enjoyable contemplating the people spent about 100 years on their journey to get to the analysis colony.
Discover the emotional journey of Awkney and his crew as they navigate loss and hope for a brand new future in a wealthy sci-fi story.
Cubit Studios is an indie staff with a mission to design daring and entertaining experiences. They take satisfaction in delivering wealthy and polished experiences that their fanbase can take pleasure in and immerse themselves into.
Infinitesimals is about to launch in 2026 for PC by way of Epic Video games Retailer, PlayStation 5 and Xbox Collection X|S. Infinitesimals is obtainable to wishlist on every platform.
Origins

McWilliams stated the idea began in 2013 with ideas, animations, movies and music. However he didn’t begin full time on it till 2019 after which begin increasing the staff with funding from the UK authorities. And it was 2020 that correct improvement started after Epic Video games determined to fund the entire sport.
McWillams stated the inspiration got here from his fascination with nature and the mixture of macro scale and small issues. He additionally preferred sci-fi and the design of characters on the insect degree.
Palms-on preview

I wasn’t so nervous at first till McWilliams instructed me that he beneficial I maintain my weapon in my hand and use the D pad to pick out it simply so I might stroll via the opening forest terrain.
“There’s no objection within the sport in the event you select to not struggle the animals in the event you don’t need to. It’s simply wildlife. So you may kill it in order for you, or you may simply fly over it. It’s completely as much as you,” McWilliams stated.
I had some bother getting via the rocks and flora, since I used to be so small. The demo was on rails for the sake of pace, however I moved round in a speedy means and you may just about go anyplace. I had to make use of a scanning instrument to pay attention for indicators of life like radio waves, sensors, radar emissions and extra. Quickly sufficient, we stumbled on a constructing, and I might scan the constructing for its electrical system.
McWilliams pointed to a keypad by a hangar door. I needed to be careful not just for huge bugs at this level, however robotic troopers as nicely with issues like armor and auto turrets. I turned a couple of corners and acquired ambushed by the turrets. There have been additionally some bugs with bulb-like heads. I needed to shoot them exactly within the eyes or head, relying what it was I used to be taking pictures at.
As a small soldier, you might be at all times very cellular, and you need to use a jet pack to get out of bother. You’ll be able to carry a drone or a rocket pack. You’ll be able to improve and alter your armor. The weapons are additionally customizable, with completely different attachments like suppressors, optics and shares.
Within the mission, I needed to discover a hatch and descend into the commander’s workplace. On a desk, there was a key card that I wanted. I grabbed it and moved on. I opened up the communications with my staff and so they made their method to choose me up. However it turned out that the enemy robots arrived first. I needed to shoot them out of the sky earlier than my staff confirmed up. I acquired an evac and all was good with the world.
I preferred the standard of the visuals, the story and the fight. Wanting ahead to this one.