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PulseReporter > Blog > Tech > AppOnBoard’s Quvy simulates audiences for person acquisition testing
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AppOnBoard’s Quvy simulates audiences for person acquisition testing

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Last updated: May 22, 2025 3:03 pm
Pulse Reporter 5 hours ago
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AppOnBoard’s Quvy simulates audiences for person acquisition testing
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AppOnBoard is unveiling Quvy, a device that allows AI to check person acquisition schemes on simulated audiences to hurry up a sport’s viewers progress.

Person acquisition (UA) is without doubt one of the largest challenges in gaming in the present day. Whether or not indie builders or main studios, groups are compelled to spend tens and even a whole lot of 1000’s of {dollars} to check advert creatives—usually ready weeks to determine what works with audiences. This course of, reliant on conventional advert platforms and real-world A/B testing, has change into a expensive bottleneck, mentioned Jonathan Zweig, CEO of AppOnBoard, in an interview with GamesBeat.

AppOnboard, the corporate behind do-it-yourself sport growth platform Buildbox, is fixing this with Quvy.com, a breakthrough device that makes use of simulated audiences to foretell advert efficiency—delivering insights in minutes at a fraction of the price—permitting gaming corporations to develop their actual audiences at lightning velocity.

The group addressed the key ache level for indie builders: excessive person acquisition (UA) prices. They developed an answer utilizing AI to simulate audiences, decreasing UA prices from $400,000 to $4,000, Zweig mentioned. Right here’s a case examine.

“The AI, developed over six months, predicts advert efficiency precisely, saving money and time,” Zweig mentioned. “The dialogue additionally touches on the broader implications of artificial information in AI, the challenges of eSports sustainability, and the impression of main sport releases like Grand Theft Auto VI.”

Why Quvy issues now

Jonathan Zweig is CEO of AppOnBoard, creator of Quvy.

UA prices proceed to climb. Buying a single paying person in cellular gaming can exceed $50. Inventive testing now favors studios with huge budgets, leaving smaller builders behind.

Quvy ranges the taking part in discipline. It replaces costly, gradual A/B testing with quick, predictive simulations. Builders can now take a look at 1000’s of creatives in minutes, launching solely the highest performers and saving each money and time.

“One of many largest responses we received once we requested the group was in regards to the largest ache factors for an indie developer, and overwhelmingly it was the price of UA,” Zweig mentioned. “How do you compete with the large guys? Our CTO considered this loopy concept, ‘Why don’t we simulate audiences to check adverts to dramatically cut back UA prices?’”

The corporate tried it and it’s “loopy efficient,” Zweig mentioned.

Why It’s a Recreation-Changer for Main Publishers

Quvy can drastically reduces the price of person acquisition by way of AI.

Prime gaming corporations spend massive sums of cash testing adverts earlier than launch. With Quvy, they now not should. Simulated audiences permit for:

  • Accelerated Testing Cycles – What took per week now takes minutes
  • Huge Value Financial savings – Dramatically lowered advert testing prices
  • Smarter Inventive Selections – Quvy predicts winners earlier than spending
  • No Guesswork – Validate 1000’s of variations affordably
  • Improved Useful resource Effectivity – Value financial savings in man hours for monitoring setup and information evaluation
  • Larger Performing Campaigns – Ensuing adverts carry out higher and have increased marketing campaign success charges
  • Safe Testing Setting – Shield your distinctive concepts from being uncovered to the general public whereas gaining precious actionable insights.
  • Sustaining a True Management Group – Maintain your future viewers and prospects untapped whilst you discover one of the best performing artistic.

A billion-dollar alternative

The worldwide digital advert market is projected to surpass $730 billion in 2025, with AI-powered advertising and marketing rising at 26.7% CAGR. Conventional A/B testing instruments make up over $50 billion of that market. Quvy’s focus—simulated audiences—is an rising $20 billion to $30 billion class, rising at 30%+ yearly. It’s reshaping how builders validate artistic concepts pre-launch.

Quvy can do assessments for adverts on 1000’s of simulated customers.

“Discoverability shouldn’t be restricted to these with the most important budgets,” mentioned Zweig. “We’re proud to supply Quvy at reasonably priced pricing so anybody can market their video games and apps as successfully as the most important studios and firms on the earth.”

Whether or not you’re launching your first sport or managing a worldwide UA finances, Quvy provides a better, quicker, and extra reasonably priced solution to win.

“By reducing the barrier to artistic testing, we’re serving to builders compete primarily based on high quality and innovation—not simply advert spend,” Zweig mentioned.

AppOnboard builds AI-first instruments that empower creators. Its flagship product, Buildbox, allows anybody to create video games and apps with out coding. Quvy, its newest innovation, makes use of simulated audiences to foretell artistic efficiency earlier than launch. Collectively, they kind a unified ecosystem for constructing, testing, and scaling artistic concepts.

The way it works

Quvy's results are matching that of real-world user acquisition tests.
Quvy’s outcomes are matching that of real-world person acquisition assessments.

It often takes an advert community about seven days to be taught what works by way of adverts for avid gamers. With Quvy, it takes about three minutes, Zweig mentioned.

The corporate does this by testing the adverts for buying customers on artificial folks. It’s loads like how Jensen Huang, CEO of Nvidia, talked at CES about testing robots on “artificial information.” An organization can be fortunate to check a self-driving automobile for 1,000,000 miles, however it might’t determine all the emergency conditions that would come up when driving a automobile. However with artificial information, the corporate can take a look at the automobile for billions of miles in a digital setting that simulates the actual world.

The identical precept applies with artificial information for person acquisition, Zweig mentioned.

“They’re artificial folks, however they’ve actual feelings, actual tastes, actual judgment, actual preferences,” he mentioned. “It’s superb. After we see an advert, what’s occurring in our mind is loads totally different. And you may distill it into precise arithmetic, which is then trainable for giant information units.”

The corporate has run a bunch of adverts on locations like QVC and on Fb to see if it might nail one of the best adverts for these platforms. And it will get to the reply in a fraction of the time and price of different strategies.

“It’s unbelievable what you may mannequin with the correct information,” he mentioned.

It’s taken about six months to construct Quvy, with a comparatively small a part of the AppOnBoard group. In the meantime, Buildbox remains to be worthwhile, Zweig mentioned.

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