Quick Journey Video games this week launched its new VR first-person shooter/hide-and-seek sport, Model, on the Quest Retailer and Steam. That is the studio’s first multiplayer title, in addition to the primary unique sport developed in-house since 2019. It’s been in early entry for a time on the Quest 3, and at launch it comes with crossplay and customized modes. GamesBeat each performed the sport and spoke with Quick Journey’s CEO on the launch of its new IP.
Quick Journey has labored on VR titles for a number of years, however most just lately it’s revealed video games based mostly on Paradox Interactive properties: Cities VR, Ghost Indicators: A Stellaris Recreation and Vampire: The Masquerade — Justice. The studio additionally publishes VR titles made by different studios, together with 2024’s Undertaking Demigod by Omnifarious Studios. Model, alternatively, is one among Quick Journey’s personal new properties.
GamesBeat received the prospect to preview Model’s gameplay earlier than its launch. It’s basically a mixture of hide-and-seek and freeze tag: One facet performs Brokers, people with sensors who search ranges through which different people are frozen in time. The opposite facet performs Mannequins, alien beings who can pose as frozen people, however can’t transfer as soon as they do. Brokers attempt to hunt down and shoot Mannequins, whereas Mannequins attempt to contact Brokers. Whichever facet “tags” the opposite staff out wins that spherical.
I performed each side throughout my preview, and each side had their strengths. The Model gameplay is a enjoyable train in seeing how a lot one can appear to be an NPC — and the maps are populated be sufficient of them that I doubt any participant will be capable of memorize the entire precise NPC places. Nevertheless, it additionally requires persistence, as Mannequins are very seen after they break stealth in line-of-sight. The Agent gameplay, in the meantime, appears like taking part in the protagonist of a horror sport.
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Quick Journey on making its first unique multiplayer title
GamesBeat additionally spoke with Oskar Burman, Quick Journey Video games CEO, about Model’s growth and inception. In accordance with Burman, the idea of posing was one of many founding concepts behind the sport: “We had this nice concept of posing, and that you just wanted these poses that you would solely do in multiplayer. Mixing that with a multiplayer element, that mainly turned in Model. We began prototyping the sport about three years in the past, with a really small staff that ideated quickly and examined out actually various things… We’re so comfortable to be again in our personal IP once more. We’re type of again to our unique causes for founding the corporate.”
Burman added that the founders of Quick Journey had beforehand labored on multiplayer titles at DICE, including that, when the corporate entered the market, many video games have been comparatively quick. “This was 2016, 2017 that the primary VR wave occurred. And lots of, many video games have been half-hour to an hour, and then you definately have been completed with them. And we felt like, if that is ever going to be an important gaming market, then there must be longer ‘actual video games’… Over the past couple of years, we’ve seen quite a lot of actually nice multiplayer video games in VR take off. You’ve reached this essential viewers of avid gamers which are in search of multiplayer video games. So we’re actually comfortable to have the ability to now, you understand, go into multiplayer as a result of we expect the market is prepared for it.”
Burman expanded that the marketplace for VR titles has expanded within the previous 12 months. “There’s been an inflow of a youthful demographic coming into the VR video games house and in search of these sorts of multiplayer, social playground experiences, and I believe Model may match fairly nicely there. However there’s additionally the demographic that we have now all the time been constructing video games for: The hardcore VR avid gamers, who hopefully additionally discover one thing attention-grabbing on this sport. I believe these two audiences ought to be capable of like this sport. It’s positively a really attention-grabbing time within the VR gaming house proper now.”