Unio has made some massive strikes in Web3 lately, hiring former Shrapnel boss Mark Lengthy as its CEO.
Unio is a Web3 gaming platform that permits gamers to create, personal, and share digital belongings throughout the “Unioverse”, a community-owned sci-fi franchise. Its recreation, Vortex: Hoverdrome, is slated for October 2025. It’s a fast-paced, futuristic fight enviornment the place gamers management hoverbikes.
The venture is led by a workforce of seasoned trade veterans who’ve labored on franchises like GTA, Star Wars, and Name of Obligation. Mark Lengthy, the previous head of Neon (Shrapnel) simply joined as CEO.
The Unioverse isn’t just a single recreation however a platform designed to help quite a lot of video games and content material, tied collectively via a shared sci-fi narrative. That is made doable by blockchain, which allows digital belongings—corresponding to characters, skins, and maps—to be owned by gamers and transferable throughout a number of video games.

Lengthy lately parted methods with Shrapnel after a dispute with buyers who have been accused of attempting to take firm’s money as they confronted debt issues. It’s an instance of a civil conflict between a CEO and buyers leading to a major enterprise disruption. The case was settled.
Lengthy stated in an interview with GamesBeat that he made the connection to Unio via the previous CTO at his first recreation firm, Zombie. The buddy, Wyatt Ridgeway, had labored with Lengthy on and off for twenty years.

“After I began Shrapnel, I sort of evangelized him on blockchain, and he launched this new studio Unio, on an identical mannequin to Shrapnel, with a user-generated content material (UGC) neighborhood centric mannequin constructed on blockchain.”
After Lengthy left Shrapnel, Ridgeway requested him to steer Unio.
“I’m right here to assist him take one among their video games to market and try to get income constructive,” Lengthy stated. “It’s the largest venture you’ve by no means heard of as a result of they’re to this point alongside. With shrapnel, we nonetheless didn’t have the editor instruments out but, however he’s obtained three. Wyatt has a car editor, weapon editor, character editor, and two pattern video games.”
One of many video games is a Rocket League fashion recreation. The sport is launching quickly on Steam. The workforce is just 13 folks nevertheless it has made a variety of progress. The earlier CEO took a private depart and stepped down.
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Lengthy stated that the Web3 gaming market didn’t materialize like many anticipated. Lengthy believes it was hyped just like the early web the place everybody jumped in with out understanding it. He stated the “soiled secret” of Web3 is there are solely about one million gamers.
“For internet three gaming to achieve success, you’re going to need to convert Web2 gamers. I consider that you need to give them worth for them to wish to create a pockets,” Lengthy stated.

However Lengthy didn’t view that as a motive to remain out of Web3 video games.
“, the web proved itself with the following era. I really feel like that the primary era of blockchain recreation corporations sadly skilled that expectation after which non supply,” he stated. “However I believe the following era will change the economics of the trade.”
He famous that Matthew Ball’s slide deck captured how gaming stalled and gamers are taking part in the identical video games again and again. They’ve a small period of time to commit to taking part in model new video games.
“So think about a future the place that continues, however blockchain catches on,” Lengthy stated. “There’ll in all probability solely be a handful of video games which can be profitable. And the NFT buying and selling is a method for gamers to seek out new video games and maintain the cash transferring across the ecosystem.”
To date, Lengthy acknowledges that blockchain and crypto has been actually laborious to make use of. For those who make a easy mistake, you may ship 1000’s of {dollars} off into the ether and by no means get it again, he stated. He thinks that needs to be fastened, and that’s one of many issues that Unio has achieved with frictionless onboarding.
Lengthy is attempting to get consideration for the corporate and its video games with out spending some huge cash on advertising. The corporate is bootstrapping its method via the method and attempting to get the sport found.

“I’ve at all times maintained that if the sport is enjoyable, and I speak my buddy into taking part in it, it’s going to succeed,” Lengthy stated. “If it’s not enjoyable, then it doesn’t matter. You are able to do something you need and it received’t work.”
One of many issues you are able to do within the Rocket League-like recreation, Vortex: Hoverdrome, is modding. That’s one of many ways in which Unio’s Discord channel has grown to lots of of 1000’s of gamers.
“We construct instruments which can be already full and very easy to make use of to construct your individual maps, your individual autos, your individual characters, your individual weapons,” Lengthy stated. “One in all my favourite issues about Web3 gaming is that the followers are passionate.”